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Xcom 2 pc interface bug
Xcom 2 pc interface bug









Somehow by doing this, after I left the final room, the hallway (which still graphically showed the open door) was no longer walkable. I went inside the final room, had the little cutscene and all, and then after almost getting my ass handed to me, withdrew back into the previous room to set up defenses and try to kite the dudes out. It was pretty cool seeing him survive the battle with only 1 health There is a door there, and it does glitch, it glitched on me just not in the same way as you. I had no Idea that the final boss would go down so easily. I wanted to try something other then running in there with only my best unit but I figured I'd just scout out the room with my flying sniper first. I also had to do the backtrack to find some thinmen. (I mind controlled one of the spawns outside his room, and chucked a grenade at him. I killed him with an overwatch shot when he stormed out of the room. It would have been much more difficult if you had to kill all 3 ethereals and their bodyguards instead of just popping the one in the middle. That seems to be the general reaction the final room. My sniper just flew in there and killed the Uber Ethereal with 2 crits thanks to double tap. I have to say that I was pretty underwhlmed by the final room. The funny thing is that 3 of my men ran passed that room the first time and they didn't spot them. I missed a small room with two Thin men in it. At this point anything XCOM would be awesome.for me at least. Also yeah a Terror from the deep remake would be pretty awesome. It really got me ready for another playthough on a higher difficulity. Yeah, I liked the ending and the twist, if you can call it that, was pretty neat. I really hope they make Terror from the Deep. But the ending is kinda good for what it is worth. My sniper just flew in there and killed the Uber Ethereal with 2 crits thanks to double tap.Same here. I really hope they make Terror from the said: said: said: said: said: said: I'ts also a bit hard to hear the "chime" when the Uber Ethereal is talking which lead to my said: said: said: said: said: And in the last mission each room has a set number of dudes to kill before you can even go to the next area. The last mission seemed a bit.strange when looking back. Still, it's odd that you can get almost to the end of the map before you have to backtrack.Not really in here mosty because they are kinda telling a story at this point. I meant that if you progress past that point as the OP has, without killing every enemy is there any indication? Now I recall that you should get the "soundwave" indicator if that's the case, so it shouldn't be too confusing.

xcom 2 pc interface bug xcom 2 pc interface bug

My sniper just flew in there and killed the Uber Ethereal with 2 crits thanks to double said: said: said: I assume if I had not had it I would never had seen him. For me I only knew because my sniper spotted him when he ran past. Does the game just not reveal more of the map?You only see what your guys see. I assume if I had not had it I would never had seen said: said: said: said: said: I had the same issue.Īlright, I'll look around then. I beat the Thin man area before I entered the room with the Sectopods and Mutons.There is side areas. Am I missing something? Is this a bug? Has this happened to anyone else? I tried quiting to dashboard and I even tried restarting my computer but neither worked.There is a Thinman on one of the side areas. I just cleared out the second to last room but the door to the last room won't open, the door doesn't even show itself even when I'm right in front of it.

xcom 2 pc interface bug

I'm just about to beat the final mission but I think I might of encountered a game breaking bug.











Xcom 2 pc interface bug